Design Department at Martinex
The design team at Martinex is responsible for designing clothes, accessories, and patterns. The design team defines the collections, their concepts and visual direction, including the products, patterns, and colours. In addition, the design team evaluates materials and manufacturing methods, produces technical documentation and oversees product quality control.
Get to know our designers, whose expertise and uncompromising attitude shows in all Martinex's products.


Boardgame design
The Martinex-owned boardgame company Peliko makes time more valuable by creating games that people enjoy playing, find exciting and learn new things from. Peliko’s boardgames, puzzles, and other exciting products are designed by a skilled team with a strong background and wide expertise in game development.
Peliko’s games are more than fun—they are mutual encounters with family and friends that enrich daily life with exciting and engaging activities. A good boardgame also teaches players how to win and lose in good spirit, develops’ their knowledge and skills, and even makes the shiest voices heard.
In addition to boardgame design, Peliko also manufactures all its cardboard games and puzzles at its own factory in Raisio, Finland. At the game factory, both today’s and future classics are manufactured carefully down to the finest detail to ensure smooth gaming experience. That’s why it’s home to many beloved favourites, such as African Star, Treasure of Finland, and Moomin puzzles.


Textile design
The design team at Martinex is responsible for designing clothes, accessories, and patterns. The design team defines the collections, their concepts and visual direction, including the products, patterns, and colours. In addition, the design team evaluates materials and manufacturing methods, produces technical documentation and oversees product quality control.
Get to know our designers, whose expertise and uncompromising attitude shows in all Martinex's products.


Marjo Suvanto
'Variety is an interesting part of my work. I get to be involved in many kinds of operations, look at the bigger picture from different angles, and act as a link between creative design, product development, marketing and sales.'
Marjo works as the Product Category Director for clothes and accessories and is also responsible for the cooperation between product categories. She ensures that the clothes by Martinex and Aarikka are interesting, fashionable, and most importantly meaningful to those who wear them. Marjo finds inspiration in colours and materials as well as trending styles in fashion and other fields.


Minna Kallio
”I find inspiration for my work by following trends, the development of the industry, and current events and phenomena.”
Minna works as the Product Manager for clothes and bags. She ensures that sourcing and shipping, collection planning, and cooperation with suppliers works seamlessly. Her work covers plenty of tasks, which for her is an inspiring part of her work. With her extensive professional background, she knows how to solve any problems in the blink of an eye.


Pia Isotupa
'I find it inspiring that a clothes collection can convey different feelings. I love to create enchanting visual appeals by combining rich visual appeal with versatile materials and patterns.'
Pia works as the Head of Design and is responsible for designing clothes and accessories, developing collections, as well as conceptualizing patterns, colours, and themes. She works especially with the visually rich voluminous clothes that she designs for Aarikka and Maia Family. Pia's work combines creativity with a commitment to detailed precision, and she works closely with both designers and manufacturers to ensure that every product is of high quality, stylish, and comfortable to use.


Jeni Do
'The best part of my work is to see how an idea becomes a complete product. It is rewarding to see how even the smallest changes can improve a garment's fit, comfort, and appearance.'
Jeni works as a Technical Designer and Product Coordinator. She develops products together with suppliers, designers, and product managers and ensures that products are manufactured and arrive at the right time.


Merja Lamberg
'I find inspiration for my work by developing my skills and learning new things. I also find it important to visit the factories and cooperate with manufacturers.'
Merja works as a Product Coordinator for Moomin-licensed products. She ensures together with product managers and designers that all collections are perfect in terms of quality, sizing and detail. In addition, Merja develops the products according to received customer feedback and cooperated with clothing suppliers.


Minna Hätinen
'I enjoy a bit of a hurry, varied tasks, and creative work. I love to create patterns with a story that conveys a Moomin-like joy and Tove Jansson's attitude.'
Minna works as a designer for Moomin clothes and accessories. She creates exciting and charming patterns for Moomin kids' clothes, finding inspiration in Tove and Lars Jansson's original stories and illustrations. In addition, Minna evaluates samples together with product coordinators and managers.


Taina Rossi
'I find inspiration in Moomin stories, art exhibitions, and people around me. Quite often, even the most ordinary things can spark my inspiration when the time is right."
Taina works as a designer for Moomin clothes and accessories. She is responsible for adults' clothes as well as nightwear for kids and adults. Taina finds it interesting to combine creative work with technical limits in order to create lovable favourite clothes.


Ruut Joensuu
'I enjoy painting, drawing, and exciting stories. For me, it is inspiring how children observe the world with an endless curiosity and open mind.'
Ruut works as a designer for kids' clothes of Bamse, Pippi Longstocking, and Maia Family. Her patterns combine a rich colour palette with hand-painted and hand-drawn pictures. The patterns designed by Ruut are magical and find their inspiration in the smallest details of nature and the surrounding world as well as different atmospheres of everyday life and festivities. She describes her work as being like putting together a large puzzle: first you have to find the edge pieces, and then try out the other pieces one by one to see how patterns and designs come together. For Ruut, it is rewarding to see how the pieces finally become perfect favourite clothes.